After Will Anderson praised Plants vs Zombies yesterday, in part one of the review, will Nometet do the same in this, the final part of the review?
At first glance, it looks like an ordinary tower defence. It sounds like an ordinary (though bizarre) tower defence. It feels like an ordinary tower defence.

But it smells like plants.
Plants vs Zombies is, in essence, a tower defence (in case you hadn’t worked it out). The graphics are nothing to be overly proud of, the music is, well, music, and the game doesn’t seem particularly good.
But it’s a PopCap game. Which means it’s incredibly addictive, just like Peggle. I can’t tell what it is in the game – maybe the amusing sounds of “The Zombies are coming. Brains!” or the jokes, or maybe the “Zombie on our lawn” music that is associated with it. But something about this game is just charming, and it’s easy to keep saying: “Oh, just one more level. I mean, you can’t see the baby’s head yet, right?” and just play on through fire, through storm, through fire and flames (but not on expert…. *nerdy sniggers*)
There’s not much to it. You collect Sun power as your currency, and you plant plants to defend your house. Some will eat the zombies, some will blow up, some will sit right in the way of the zombies so they can’t pass. They all do something different or stronger, and their costs are proportionate to their usefulness. They have to recharge before you can build more, and soon enough you end up with a garden full of lovely, beautiful, nice smelling, vicious zombie-killers. You unlock more at the end of various levels, and you can choose which you’ll use for each level beforehand. There are differences depending on whether you’re playing a day or night level, and you need to select good plants for different zombie types, different parts of your garden, and so on. It starts off easy, but soon enough you’re fighting off hordes and hordes of zombies with cherry bombs and peashooters.

There are a few minigames, like walnut bowling, and a sort of defence where you don’t need sun, but the game only gives you a few plants to plant. It’s all great fun really.
It’s what I like to call a comfort game. You don’t need lightnning reflexes, you don’t need super intelligence, you just need a basic understanding of how plants can shoot bullets and potatoes explode.
Nometet.com says: 



+Easy to play
+Addictive
+Fun
+Amusing
-Too addictive
-Low level, 2D graphics



